Iron Bull in the rain with a baby animal. Well 2 out of 3 ain’t bad.
Torterra is my favorite grass starter and I thought it was a shame that he didn’t get a mega evolution in X and Y.
heh, it looks like Torterra was Roboticized!
BioWare Teases New IP
You’ve been chosen, but for what? We’ll find out soon as BioWare is teasing their new IP, which looks pretty damn interesting going by the above teaser. Are we getting something supernatural? This could be really fun!
75 years ago, on this date, Billie Holiday recorded a song that Time Magazine would call song of the century: Strange Fruit, a song written about a lynching in the South.
Holiday first performed the song at Cafe Society in 1939. She said that singing it made her fearful of retaliation but, because its imagery reminded her of her father, she continued to sing the piece making it a regular part of her live performances. Because of the poignancy of the song, Josephson drew up some rules: Holiday would close with it; the waiters would stop all service in advance; the room would be in darkness except for a spotlight on Holiday’s face; and there would be no encore. During the musical introduction, Holiday would stand with her eyes closed, as if she were evoking a prayer.
This is one of the most haunting songs I’ve ever heard in my life.
Microsoft has released the first photos of Spartan Agent Locke, the main character in upcoming live-action Halo series.
View the gallery here.
not even a Halo fan but 100% here for whatever this is
This is awesome.
do you think it'd be better if alot of games had character creation? That way we can make them look however we want, or does that help with diverse characters?
I think character creation has been a decent stopgap; a somewhat-effective pressure release valve. It’s let people who are unrepresented get some small semblance of representation, and it’s let those of us who want diversity have something different to look at. But the truth is it’s not really diversity and it’s not really representation. And it’s certainly not a long-term solution.
You see, because while we shouldn’t discount the power of seeing a black woman save the galaxy in Knights of the Old Republic, real representation requires actual characters who are diverse, not blank cyphers you can put different skins on. Because KOTOR wasn’t really about a black woman saving the galaxy; it was about a generic, featureless Jedi saving the galaxy, and I happened to put the skin of a black woman on mine. What we need are actually diverse stories. I want games that actually explore real women, real people of color, real LGBTQ folks - not just generic heroes whose parts you can switch out like a Mr. Potato Head.
And don’t forget that authored, developer-created characters still exist, and they are almost always still white men. That’s an important point. Character creation is nice, but it’s difficult to argue that it’s “good enough” for diverse characters when white guys get all the “official” characters with full backstories and the game actually centered around them. To use a weird analogy, it’s like chairs. White guys get these beautiful, sturdy, professionally crafted chairs that perfectly fit their house, delivered right to their door. But those of us who want diversity have to make our own chairs. And we do the best we can, with the limited knowledge and sub-standard materials we’re given. And at the end of the day, you can sit in both, but there’s no way you can say the cheap, ugly, rickety self-made ones are the same or as good as the professionally-made ones.
Character creation has been a nice way for us to squint and pretend we have diversity during gaming’s era of bigotry and homogeneity. But I think the solution is not to expand character creation, but rather to finally pull ourselves out of that era and into one where everyone’s stories and experiences are respected.
This is a great response to those who use blank-slate characters as examples of how there’s diversity in games. While these games give us a small degree of self-determined representation (although I’d argue that this is merely an illusion of diversity, since it’s entirely self-chosen and therefore not presented to the entire consumer base), NPCs are just as important for us to examine as the protagonist!
I’m not pooh-poohing the idea of fully user-determined characters, my favourite games use this system, I’m just agreeing with discovergames that they can’t be used as an example of diversity in video games because there’s no guarantee this representation will actually manifest itself in the content.
adventure time literally explaining colonialism in 30 seconds
We’re adults and we get to decide what that means: The Home Depot Edition